new Timeline(target, keyFrameObj)
Parameters:
| Name | Type | Description | 
|---|---|---|
| target | Object | Any object that will be changed its properties by the animation. Usually the object is a display object. | 
| keyFrameObj | Object | An object that takes a frame index as a key and a group of properties as a value | 
Methods
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    executeKeyFrame(index)
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    Sets values of the propeties at the specified frame index. Parameters:Name Type Description index int A frame index 
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    getTotalFrames()
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    Returns the nubmer of total frames. return {Number} The number of total frames 
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    setFps(fps)
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    Sets a FPS. Parameters:Name Type Description fps Number FPS 
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    setTotalFrames(totalFrames)
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    Sets a number of total frames. Parameters:Name Type Description totalFrames int A number of total frames 
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    update(index, elapsed)
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    A method that is supposed to be called in every ENTER_FRAME. It changes the values of the properties depending on the elapsed time. Parameters:Name Type Description index int A frame index elapsed Number An elapsed time